Battlefields of negotiation control, agency, and ownership in World of Warcraft

The massively multiplayer online role-playing game 'World of Warcraft' has become one of the most popular computer games of the past decade, introducing millions around the world to community-based play. Within the boundaries set by its design, the game encourages players to appropriate an...

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Bibliographic Details
Main Author: Glas, René
Format: eBook
Language:English
Published: Amsterdam Amsterdam University Press 2012, 2012
Series:MediaMatters
Subjects:
Online Access:
Collection: JSTOR Open Access Books - Collection details see MPG.ReNa
Table of Contents:
  • Includes bibliographical references and index