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210123 ||| eng |
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|a 9781430234807
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|a QA76.575
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| 100 |
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|a MacDonald, Matthew
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|a Pro Silverlight 5 in C#
|c Matthew MacDonald
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|a Silverlight 5 in C#
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| 250 |
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|a 4th ed
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| 260 |
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|a New York
|b Apress
|c 2012
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| 300 |
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|a 968 p.
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| 505 |
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|a Two-Way Binding The Last Word; CHAPTER 3: Layout; The Layout Containers; The Panel Background; Borders; Simple Layout with the Stack Panel; Layout Properties; Alignment; Margins; Minimum, Maximum, and Explicit Sizes; The Wrap Panel and Dock Panel; The Wrap Panel; The Dock Panel; The Grid; Fine-Tuning Rows and Columns; Nesting Layout Containers; Spanning Rows and Columns; The Grid Splitter; Coordinate-Based Layout with the Canvas; Layering with Zindex; Clipping; Custom Layout Containers; The Two-Step Layout Process; Measure Override(); Arrange Override(); The Uniform Grid; Sizing Pages
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| 505 |
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|a Creating a Stand-Alone Silverlight Project Creating a Simple Silverlight Page; Adding Event-Handling Code; Testing a Silverlight Application; Creating an ASP.NET-Hosted Silverlight Project; ASP.NET Controls That Render Silverlight Content.; Mixing ASP.NET Controls and Silverlight Content.; Silverlight Compilation and Deployment; Compiling a Silverlight Application; Deploying a Silverlight Application; Silverlight Core Assemblies; Silverlight Add-on Assemblies; Assembly Caching; The HTML Test Page; Sizing the Silverlight Content Region; Silverlight Parameters; Alternate Content
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|a Scrolling with the ScroliViewer Scaling with the View box; Full-Screen Mode; The Last Word; CHAPTER 4: Dependency Properties and Routed Events; Dependency Properties; Defining and Registering a Dependency Property; Dynamic Value Resolution; Attached Properties; The Wrap Break Panel Example; Routed Events; The Core Element Events; Event Bubbling; Handled (Suppressed) Events; An Event Bubbling Example; Mouse Handling; Right-Clicks; Double and Triple Clicks; Mouse Movements; The Mouse Wheel; Capturing the Mouse; A Mouse Event Example; Mouse Cursors; Keyboard Handling; Key Presses; Key Modifiers
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| 505 |
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|a Creating a Friendly Install Experience The Mark of the Web; The Last Word; CHAPTER 2: XAML; XAML Basics; XAML Namespaces; Core Silverlight Namespaces; Design Namespaces; Custom Namespaces; The Code-Behind Class; Naming Elements; Properties and Events in XAML; Simple Properties and Type Converters; Complex Properties; Attached Properties; Nesting Elements; Events; The Full Eight Ball Example; XAML Resources; The Resources Collection; The Hierarchy of Resources; Accessing Resources in Code; Organizing Resources with Resource Dictionaries; Element-to-Element Binding; One-Way Binding
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|a Title Page; Copyright Page; Contents at a Glance; Table of Contents; About the Author; About the Technical Reviewer; Acknowledgments; Introduction; Understanding Silverlight; Silverlight System Requirements; Silverlight vs. Flash; Silverlight vs. HTML5; Silverlight vs. Metro (and Windows 8); Silverlight and WPF; The Evolution of Silverlight; About This Book; What You Need to Use This Book; The Silverlight Toolkit; Code Samples; Feedback; The Last Word; CHAPTER 1: Introducing Silverlight; Silverlight Design Tools; Visual Studio vs. Expression Blend; Understanding Silverlight Websites
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|a Application software / Development / fast
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|a Sites Web / Conception
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|a Microsoft software / fast
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|a Programmation orientée objet (Informatique)
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|a Web sites / Design / http://id.loc.gov/authorities/subjects/sh98000035
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|a User interfaces (Computer systems) / fast
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|a Object-oriented programming (Computer science) / fast
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|a Interfaces utilisateurs (Informatique)
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|a C# (Computer program language) / fast
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|a Object-oriented programming (Computer science) / http://id.loc.gov/authorities/subjects/sh87007503
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|a C# (Langage de programmation)
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|a Multimédia
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|a Silverlight (Electronic resource) / http://id.loc.gov/authorities/names/n2007061235
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|a Silverlight (Electronic resource) / fast
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|a Multimedia systems / fast
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|a Logiciels d'application / Développement
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|a Application software / Development / http://id.loc.gov/authorities/subjects/sh95009362
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| 653 |
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|a C# (Computer program language) / http://id.loc.gov/authorities/subjects/sh2001001705
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|a Software engineering / fast
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| 653 |
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|a Multimedia systems / http://id.loc.gov/authorities/subjects/sh92002381
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| 653 |
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|a Informatique / eclas
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|a User interfaces (Computer systems) / http://id.loc.gov/authorities/subjects/sh88001679
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|a COMPUTERS / General / bisacsh
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|a Silverlight (Electronic resource) / blmlsh
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| 653 |
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|a Web sites / Design / fast
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| 700 |
1 |
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|a Ferracchiati, Fabio Claudio
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| 041 |
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|a eng
|2 ISO 639-2
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| 989 |
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|b OREILLY
|a O'Reilly
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| 490 |
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|a The expert's voice in Silverlight
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| 500 |
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|a Focus. - Includes index
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| 028 |
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|a 10.1007/978-1-4302-3480-7
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| 776 |
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|z 9781430234791
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| 776 |
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|z 1430234792
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| 856 |
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|u https://learning.oreilly.com/library/view/~/9781430234791/?ar
|x Verlag
|3 Volltext
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|a 620
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|a 500
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|a 745.4
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|a 006.78
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|a Silverlight 5 is the latest iteration of Microsoft's cross-browser technology for creating rich user experiences on the Web. Like its predecessor, it rides atop the .NET Framework for maximum ease of use and coding efficiency. The new technology carries forward much of the work that has been done before and augments it in many important respects, including support for H.264 video, major improvements to the graphics engine (including true 3D rendering), and much richer data-binding options for interfacing with other applications. Pro Silverlight 5 in C# is an invaluable reference for professional developers who want to discover the new features of Silverlight. Author Matthew MacDonald's expert advice guides you through creating rich media applications using Silverlight in the environment you're most productive in--no matter what the target platform. As you learn about the features that put Silverlight in direct competition with Adobe Flash, such as rich support for 2D and 3D drawing, animations, and media playback, you'll experience the plumbing of .NET and the design model of WPF through Silverlight--all of the same .NET technology that developers use to design next-generation Windows applications. Pro Silverlight 5 in C# is a comprehensive tutorial, written from professional developer to professional developer. Please note: the print version of this title is black white; the eBook is full color
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