Modeling and animation using Blender Blender 2.80 : the rise of Eevee

Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation....

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Bibliographic Details
Main Author: Mendoza Guevarra, Ezra Thess
Format: eBook
Language:English
Published: [California], New York, NY Apress, Distributed to the Book trade worldwide by Springer Science+Business Media New York 2020
Subjects:
Online Access:
Collection: O'Reilly - Collection details see MPG.ReNa
Table of Contents:
  • Chapter 1: The Tour!
  • Chapter 2: Blending with Blender: Getting Started
  • Chapter 3: Blending with Blender: Modeling Workspace
  • Chapter 4: Blending with Blender: Shading Workspace
  • Chapter 5: Let's Animate
  • Chapter 6: The Future of Game Engine
  • Includes bibliographical references