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020 |a 9781118238455 
020 |a 1118238451 
020 |a 1118225023 
020 |a 1118263138 
020 |a 9781118225028 
020 |a 9781118263136 
050 4 |a TR897.7 
100 1 |a Palamar, Todd 
245 0 0 |a Mastering Autodesk Maya 2013  |c Todd Palamar, Lee Lanier, Anthony Honn 
260 |a Indianapolis, Ind.  |b John Wiley & Sons  |c 2012 
300 |a 1 online resource 
505 0 |a Mastering Autodesk Maya 2013 -- Acknowledgments -- Untitled -- About the Author -- About the Contributing Authors -- Contents at a Glance -- Contents -- Introduction -- Chapter 1: Working in Autodesk Maya -- Creating and Editing Nodes -- Creating Maya Projects -- Organizing Complex Node Structures with Assets -- File References -- The Bottom Line -- Chapter 2: Virtual Filmmaking -- Determining the Image Size and Film Speed of the Camera -- Creating and Animating Cameras -- Creating Custom Camera Rigs -- Applying Depth of Field and Motion Blur 
505 0 |a Shaping Strokes with Behavior ControlsAnimating Strokes -- Rendering Paint Effects -- The Bottom Line -- Chapter 9: Lighting with mental ray -- Shadow-Casting Lights -- Indirect Lighting: Global Illumination -- Indirect Illumination: Final Gathering -- Image-Based Lighting -- Physical Sun and Sky -- mental ray Area Lights -- Light Shaders -- The Bottom Line -- Chapter 10: mental ray Shading Techniques -- Shading Concepts -- Creating Blurred Reflections and Refractions Using Standard Maya Shaders -- Basic mental ray Shaders -- Car Paint Materials 
505 0 |a Animating a Scene Using Nonlinear DeformersCreating a Jiggle Effect -- Optimizing Animations with the Geometry Cache -- The Bottom Line -- Chapter 7: Rigging and Muscle Systems -- Understanding Rigging -- Creating and Organizing Joint Hierarchies -- Rigging the Giraffe -- Human Inverse Kinematics -- Skinning Geometry -- The Maya Muscle System -- The Bottom Line -- Chapter 8: Paint Effects -- Using the Paint Effects Canvas -- Painting on 3D Objects -- Understanding Strokes -- Designing Brushes -- Create Complexity by Adding Strokes to a Curve 
505 0 |a Advanced Polygon-Editing ToolsWorking with SubDs -- The Bottom Line -- Chapter 5: Animation Techniques -- Using Joints and Constraints -- Inverse Kinematics -- Keyframe Animation -- The Graph Editor -- Playblast and FCheck -- Driven Keys -- Motion Path Animation -- Motion Trails -- Animating Constraints -- Animation Layers -- The Bottom Line -- Chapter 6: Animating with Deformers -- Animating Facial Expressions Using Blend Shapes -- Animating Blend Shapes Sequentially -- Animating with Lattices -- Animating Object Components with Clusters 
505 0 |a Using Orthographic and Stereo CamerasUsing the Camera Sequencer -- The Bottom Line -- Chapter 3: Modeling I -- Understanding Polygon Geometry -- Using Subdivision Surfaces -- Understanding NURBS -- Employing Image Planes -- Modeling NURBS Surfaces -- NURBS Tessellation -- Modeling with Polygons -- The Bottom Line -- Chapter 4: Modeling II -- Modeling with Deformers -- Combining Meshes -- Using Bevel Plus and Bevel Edges -- Using Curves -- Converting NURBS Surfaces to Polygons -- Boolean Operations -- Sculpting Polygons Using Artisan 
653 |a Three-dimensional display systems / http://id.loc.gov/authorities/subjects/sh85135021 
653 |a Computer graphics / fast 
653 |a Three-dimensional display systems / fast 
653 |a Computer animation / fast 
653 |a Computer graphics / http://id.loc.gov/authorities/subjects/sh85029500 
653 |a Maya (Computer file) / fast 
653 |a Animation par ordinateur 
653 |a Maya (Computer file) / blmlsh 
653 |a computer graphics / aat 
653 |a Affichage tridimensionnel 
653 |a three-dimensional / aat 
653 |a Computer animation / http://id.loc.gov/authorities/subjects/sh85029478 
653 |a computer animation / aat 
653 |a Maya (Computer file) / http://id.loc.gov/authorities/names/no00023998 
653 |a Infographie 
700 1 |a Lanier, Lee 
700 1 |a Honn, Anthony 
041 0 7 |a eng  |2 ISO 639-2 
989 |b OREILLY  |a O'Reilly 
490 0 |a Autodesk official training guide 
776 |z 9781118263136 
776 |z 9781118238455 
776 |z 1118130588 
776 |z 1118238451 
776 |z 1118263138 
776 |z 1118225023 
776 |z 9781118225028 
776 |z 9781118130582 
856 4 0 |u https://learning.oreilly.com/library/view/~/9781118238455/?ar  |x Verlag  |3 Volltext 
082 0 |a 006.6/96 
520 |a Annotation