Learning HTML5 game programming a hands-on guide to building online games using Canvas, SVG, and WebGL
Presents practical instrucion and theory for using the features of HTML5 to create a online gaming applications
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Format: | eBook |
Language: | English |
Published: |
[Indianapolis, Ind.]
Addison-Wesley Professional
2012
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Collection: | O'Reilly - Collection details see MPG.ReNa |
Table of Contents:
- Introducing HTML
- Setting up your development environment
- Leaving JavaScript
- How games work
- Creating games with the canvas tag
- Creating games with SVG and RaphaëlJS
- Creating games with WebGL and Three.js
- Creating games without JavaScript
- Building a multiplayer game server
- Developing mobile games
- Publishing your games