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|a 9780596803100
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|a 0596803109
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|a 9780596550660
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|a HD8039.D37
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|a Graham, Paul
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|a Hackers & painters
|b big ideas from the computer age
|c Paul Graham
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|a Big ideas from the computer age
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|a Hackers and painters
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|a 1st ed
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|a Sebastopol, CA
|b O'Reilly
|c 2004
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|a xi, 258 pages
|b illustrations
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|a Includes bibliographical references (pages 223-238) and index
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|a Why nerds are unpopular: their minds are not on the game -- Hackers and painters: hackers are makers, like painters or architects or writers -- What you can't say: how to think heretical thoughts and what to do with them -- Good bad attitude: like Americans, hackers win by breaking rules -- The other road ahead: web-based software offers the biggest opportunity since the arrival of the microcomputer -- How to make wealth: the best way to get rich is to create wealth. And startups are the best way to do that -- Mind the gap: could "unequal income distribution" be less of a problem than we think? -- A plan for spam: till recently most experts thought spam filtering wouldn't work. This proposal changed their minds -- Taste for makers: how do you make great things? -- Programming languages explained: what a programming language is and why they are a hot topic now -- The hundred-year language: how will we program in a hundred years? Why not start now? -- Beating the averages: for web-based applications you can use whatever language you want. So can your competitors -- Revenge of the nerds: in technology, "industry best practice" is a recipe for losing -- The dream language: a good programming language is one that lets hackers have their way with it -- Design and research: research has to be original. Design has to be good
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|a Programmeurs
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|a Sociale aspecten / gtt
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|a Computer programmers / http://id.loc.gov/authorities/subjects/sh85029522
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|a COMPUTERS / Software Development & Engineering / Tools / bisacsh
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|a Computercriminaliteit / gtt
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|a COMPUTERS / Software Development & Engineering / General / bisacsh
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|a Computer programmers / fast
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|a Computerprogrammeurs / gtt
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|a Informatiemaatschappij / gtt
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|a computer programmers / aat
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|a COMPUTERS / Programming / Open Source / bisacsh
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|a eng
|2 ISO 639-2
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|b OREILLY
|a O'Reilly
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|a Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002
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|z 0596006624
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|z 0596803109
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|z 9780596803100
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|z 0596550669
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|z 9780596550660
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|z 9780596006624
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|u https://learning.oreilly.com/library/view/~/0596006624/?ar
|x Verlag
|3 Volltext
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|a 005.1/092
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|a 620
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|a "The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences."--Hackers & Painters: Big Ideas from the Computer Age, by Paul GrahamWe are living in the computer age, in a world increasingly designed and engineered by computer programmers and software designers, by people who call themselves hackers. Who are these people, what motivates them, and why should you care?Consider these facts: Everything around us is turning into computers. Your typewriter is gone, replaced by a computer. Your phone ha
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