Computer graphics from pixels to programmable graphics hardware

"Offering a complex view on the current state of the art in computer graphics, programmable graphics hardware, shaders, and shader-based effects, this unique text covers nearly all aspects of modern computer graphics. It presents the necessary mathematical background and algorithms and describe...

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Bibliographic Details
Main Author: Boreskov, Alexey
Other Authors: Shikin, Evgeniy
Format: eBook
Language:English
Published: Boca Raton, FL CRC Press 2014
Series:Chapman & Hall/CRC computer graphics, geometric modeling, and animation series
Subjects:
Online Access:
Collection: O'Reilly - Collection details see MPG.ReNa
Description
Summary:"Offering a complex view on the current state of the art in computer graphics, programmable graphics hardware, shaders, and shader-based effects, this unique text covers nearly all aspects of modern computer graphics. It presents the necessary mathematical background and algorithms and describes rasterization, hidden surface removal, and fixed and programmable pipeline. Suitable for a one-semester course, the book requires only basic knowledge of analytic geometry, linear algebra, and C++. It includes questions and practical examples (mostly using OpenGL3.0) and provides full source code and other materials on a supplementary website"--
Physical Description:xxiii, 530 pages illustrations
ISBN:9781439867303
9781482215571
1439867305