|
|
|
|
LEADER |
03079nmm a2200589 u 4500 |
001 |
EB001911697 |
003 |
EBX01000000000000001074599 |
005 |
00000000000000.0 |
007 |
cr||||||||||||||||||||| |
008 |
210123 ||| eng |
020 |
|
|
|a 0470500581
|
020 |
|
|
|a 1282122045
|
020 |
|
|
|a 9786612122040
|
020 |
|
|
|a 9781282122048
|
020 |
|
|
|a 6612122048
|
020 |
|
|
|a 0470402377
|
020 |
|
|
|a 9780470402375
|
020 |
|
|
|a 9780470500583
|
050 |
|
4 |
|a QA76.9.C66
|
100 |
1 |
|
|a Bricklin, Dan
|
245 |
0 |
0 |
|a Bricklin on technology
|c Dan Bricklin
|
260 |
|
|
|a Indianapolis, IN
|b Wiley Pub.
|c 2009
|
300 |
|
|
|a xii, 498 pages
|b illustrations
|
505 |
0 |
|
|a Includes bibliographical references and index
|
505 |
0 |
|
|a 1. Introduction: Case Studies and Details -- 2. What Will People Pay For? -- 3. The Recording Industry and Copying -- 4. Leveraging the Crowd -- 5. Cooperation -- 6. Blogging and Podcasting: Observations through Their Development -- 7. Tools: My Philosophy about What We should Be Developing -- 8. Hands On: Tablet and Gestural Computing -- 9. The Long Term -- 10. The PC: Historical Information about an Important Tool -- 11. The Wiki: An Interview with Its Inventor -- 12. VisiCalc
|
653 |
|
|
|a Electronic data processing / fast
|
653 |
|
|
|a Computers and civilization / http://id.loc.gov/authorities/subjects/sh85029572
|
653 |
|
|
|a information technology / aat
|
653 |
|
|
|a System design / fast
|
653 |
|
|
|a Technologie de l'information
|
653 |
|
|
|a System design / http://id.loc.gov/authorities/subjects/sh85131736
|
653 |
|
|
|a Information technology / http://id.loc.gov/authorities/subjects/sh87002293
|
653 |
|
|
|a Information technology / fast
|
653 |
|
|
|a COMPUTERS / Social Aspects / General / bisacsh
|
653 |
|
|
|a Conception de systèmes
|
653 |
|
|
|a Technological innovations / fast
|
653 |
|
|
|a Ordinateurs et civilisation
|
653 |
|
|
|a Electronic data processing / http://id.loc.gov/authorities/subjects/sh85042288
|
653 |
|
|
|a Innovations
|
653 |
|
|
|a Technological innovations / http://id.loc.gov/authorities/subjects/sh85133143
|
653 |
|
|
|a Computers and civilization / fast
|
041 |
0 |
7 |
|a eng
|2 ISO 639-2
|
989 |
|
|
|b OREILLY
|a O'Reilly
|
776 |
|
|
|z 9780470402375
|
776 |
|
|
|z 0470500581
|
776 |
|
|
|z 9780470500583
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9780470402375/?ar
|x Verlag
|3 Volltext
|
082 |
0 |
|
|a 658
|
082 |
0 |
|
|a 303.48/34
|
082 |
0 |
|
|a 745.4
|
082 |
0 |
|
|a 338
|
520 |
|
|
|a "For Dan Bricklin, technology cannot exist independently of the lives and needs of those who use it. For more than a decade he has shared his thoughts on this essential interdependence in blogs, podcasts, and essays. This volume compiles those observations, putting together case histories and new reflections for a fascinating study of how people and technology affect one another. Whether you're a software developer or a student of human nature, you'll find yourself drawn into this most intriguing discourse--because you are its subject"--Resource description page
|