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200120 ||| eng |
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|a 9783030226022
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|a Fang, Xiaowen
|e [editor]
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|a HCI in Games
|h Elektronische Ressource
|b First International Conference, HCI-Games 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26–31, 2019, Proceedings
|c edited by Xiaowen Fang
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250 |
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|a 1st ed. 2019
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260 |
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|a Cham
|b Springer International Publishing
|c 2019, 2019
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300 |
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|a XX, 464 p. 196 illus., 150 illus. in color
|b online resource
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|a Game Design -- Gaming Experience -- Serious Games -- Gamification
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653 |
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|a User interfaces (Computer systems)
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653 |
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|a Computer graphics
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653 |
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|a Education / Data processing
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653 |
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|a Computer vision
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653 |
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|a Computer Application in Social and Behavioral Sciences
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653 |
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|a Computer Graphics
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653 |
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|a Social sciences / Data processing
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653 |
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|a Computer Vision
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653 |
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|a Computers and Education
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653 |
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|a Application software
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653 |
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|a Computer and Information Systems Applications
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653 |
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|a User Interfaces and Human Computer Interaction
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653 |
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|a Human-computer interaction
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|a eng
|2 ISO 639-2
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989 |
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|b Springer
|a Springer eBooks 2005-
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490 |
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|a Information Systems and Applications, incl. Internet/Web, and HCI
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028 |
5 |
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|a 10.1007/978-3-030-22602-2
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856 |
4 |
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|u https://doi.org/10.1007/978-3-030-22602-2?nosfx=y
|x Verlag
|3 Volltext
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|a 005.3
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|a This book constitutes the refereed proceedings of the First International Conference on HCI in Games, HCI-Games 2019, held in July 2019 as part of HCI International 2019 in Orlando, FL, USA. HCII 2019 received a total of 5029 submissions, of which 1275 papers and 209 posters were accepted for publication after a careful reviewing process. The 34 papers presented in this volume are organized in topical sections named: Game Design; Gaming Experience; Serious Games; and Gamification
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