Human-Computer Interaction. Theories, Methods, and Human Issues 20th International Conference, HCI International 2018, Las Vegas, NV, USA, July 15–20, 2018, Proceedings, Part I

The 3 volume-set LNCS 10901, 10902 + 10903 constitutes the refereed proceedings of the 20th International Conference on Human-Computer Interaction, HCI 2018, which took place in Las Vegas, Nevada, in July 2018. The total of 1171 papers and 160 posters included in the 30 HCII 2018 proceedings volumes...

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Bibliographic Details
Other Authors: Kurosu, Masaaki (Editor)
Format: eBook
Language:English
Published: Cham Springer International Publishing 2018, 2018
Edition:1st ed. 2018
Series:Information Systems and Applications, incl. Internet/Web, and HCI
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
Table of Contents:
  • Why Users Ignore Privacy Policies – A Survey and Intention Model for Explaining User Privacy Behavior
  • Digital Breadcrumbs: A Lack of Data Privacy and What People are Doing About It
  • HCI Theories, methods and tools
  • What are User Requirements? Developing an ISO Standard
  • UCD: influenced by an organizational culture and its maturity
  • A Landscape of Design: Interaction, Interpretation and the Development of Experimental Expressive Interfaces
  • InterArt: Learning Human-Computer Interaction Through the Making of Interactive Art
  • UX Evaluation Design of UTAssistant: A New Usability Testing Support Tool for Italian Public Administrations
  • The Development of Individuals’ Competencies as a Meaningful Process of the Audiovisual Design Methodology
  • How to Bring the ‘Myth’ of Cultural Awareness into Enterprise Software – Challenges and Approaches
  • A Method to Make an Existing System Adaptive
  • Towards an integrated approach to studying virtual reality-mediated social behaviors
  • Tool-mediated HCI Modeling Instruction in a Campus-based Software Quality Course
  • Approaches to Interface Icon Classification
  • Multimodal Paradigm for Emotion Recognition based on EEG signals
  • Automatic low-level overlays on presentations to support regaining an audience’s attention
  • Experimental Induction and Measurement of Negative Affect Induced by Interacting with In-vehicle Information Systems
  • Measurement of JND Thresholds and Riemannian Geometry in Facial Expression Space
  • A System for Non-Intrusive Affective Assessment in the Circumplex Model from Pupil Diameter and Facial Expression Monitoring
  • Security, privacy and ethics in HCI
  • A Model for Regulating of Ethical Preferences in Machine Ethics
  • Towards Collecting and Linking Personal Information for Complete Personal Online Identity Modelling
  • Towards an Ethical security platform
  • PassHue: Introducing Analog Authentication
  • A Hand Gesture-Based Method for Biometric Authentication
  • HCI Patterns for Cryptographically Equipped Cloud Services
  • Study on Children's Toy Design Based on Perceptual Evaluation
  • User performance for vehicle recognition with visual and infrared sensors from an unmanned aerial vehicle
  • Reading Machine-Written News: Effect of Machine Heuristic and Novelty on Hostile Media Perception
  • Courting the Visual Image: The Ability of Digital Graphics and Interfaces to Alter the Memory and Behaviour of the Viewer
  • Impact of the size of Chinese Characters on the Visual Search Performance Under Vibration
  • Image Blurring Method for Enhancing Digital Content Viewing Experience
  • Characterizing the EEG Features of Inspiring Designers with Functional Terms
  • Emotion and attention recognition
  • Speech Emotion Recognition Integrating Paralinguistic Features and Auto-encoders in a Deep Learning Model
  • Deep Learning based Video Spatio-Temporal Modeling for Emotion Recognition
  • A Flexible, Low Power, Compact, Mobile Sensor for Emotion Monitoring in Human Computer Interaction
  • User Experience Evaluation by ERM: Experience Recollection Method
  • Don’t Leave Me Alone: Retrospective Think Aloud supported by Real-time Monitoring of Participant’s Physiology
  • From Design Fiction to Design Fact: developing future user experiences with proto-tools
  • What's the Impact of Local Cultures on the User Experience of Software Solutions?
  • How is User Research Essential in making E-Government Accessible to All?
  • Addressing IoT – Towards Material-Centered Interaction Design
  • Evaluation of Visualization Heuristics
  • The Temporal-Spatial Metaphorical Expression Difference in Spatial Schema Design
  • Perception and psychological issues in HCI
  • “I’m not stupid” - Attitudes Towards Adaptation Among People with Dyslexia
  • Research on Sticker Cognition for Older Adult Using Instant Messaging
  • Cognitive Offloading and the Extended Digital Self
  • Deconaby: Animations for Improving Understandability of Web Images