Geogames and Geoplay Game-based Approaches to the Analysis of Geo-Information

This book brings together contributions from researchers, GIS professionals and game designers to provide a first overview of this highly interdisciplinary field. Its scope ranges from fundamentals about games and play, geographic information technologies, game design and culture, to current example...

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Corporate Author: SpringerLink (Online service)
Other Authors: Ahlqvist, Ola (Editor), Schlieder, Christoph (Editor)
Format: eBook
Published: Cham Springer International Publishing 2018, 2018
Edition:1st ed. 2018
Series:Advances in Geographic Information Science
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
Table of Contents:
  • YouPlaceIt!
  • Addressing Uneven Participation Patterns in VGI through Gamification Mechanisms
  • Teaching Geogame Design: Game Relocation as a Spatial Analysis Task
  • (Re-)Localization of Location-Based Games
  • The Design and Play of Geogames as Place-based Education
  • A cost-effective workflow for depicting landscapes in immersive virtual environments
  • Structural Gamification of a University GIS Course
  • Geocaching on the Moon
  • Ludography.