State-of-the-art in Computer Animation Proceedings of Computer Animation ’89
Selected topics and papers from the first international workshop on computer animation, held in Geneva in 1989, provide a comprehensive overview of the problems encountered in the rising field of computer animation. To foster interactive links between researchers, end-users, and artists, roundtables...
Other Authors: | , |
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Format: | eBook |
Language: | English |
Published: |
Tokyo
Springer Japan
1989, 1989
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Edition: | 1st ed. 1989 |
Subjects: | |
Online Access: | |
Collection: | Springer Book Archives -2004 - Collection details see MPG.ReNa |
Table of Contents:
- I: Tutorials and Surveys
- Motion Control: From Keyframe to Task-Level Animation
- Artificial Intelligence, Natural Language, and Simulation for Human Animation
- An Introduction to the Use of Dynamic Simulation for the Animation of Human Movement
- The Problematics of Facial Animation
- II: Research Papers
- Simplified Control of Complex Animation
- Message-Based Choreography for Computer Animation
- Anthropometry for Computer Animated Human Figures
- Animation Design: A Database-Oriented Animation Design Method with a Video Image Analysis Capability
- Animation Control with Dynamics
- Some Methods to Choreograph and Implement Motion in Computer Animation
- Choreographing Goal-Oriented Motion Using Cost Functions
- Four Dimensional Splines for Motion Control in Computer Animation
- Polygon-Based Post-Process Motion Blur
- A 3-D Error Diffusion Dither Algorithm for Half-Tone Animation on Bitmap Screens
- A System for Simulating Human Facial Expression
- The Making of Pencil Test
- Shape Distortion in Computer-Assisted Keyframe Animation
- Author Index
- Keywords Index