Articulated Motion and Deformable Objects Third International Workshop, AMDO 2004, Palma de Mallorca, Spain, September 22-24, 2004, Proceedings

Bibliographic Details
Other Authors: Perales, Francisco J. (Editor), Draper, Bruce A. (Editor)
Format: eBook
Language:English
Published: Berlin, Heidelberg Springer Berlin Heidelberg 2004, 2004
Edition:1st ed. 2004
Series:Lecture Notes in Computer Science
Subjects:
Online Access:
Collection: Springer Book Archives -2004 - Collection details see MPG.ReNa
Table of Contents:
  • Using a Generalized Linear Mixed Model to Study the Configuration Space of a PCA+LDA Human Face Recognition Algorithm
  • Discrete Techniques for Real-Time Inspection and Interaction in Virtual Reality
  • Progress in Sign and Gesture Recognition
  • A Haptic Sculpting Technique Based on Volumetric Representation
  • Adaptation of Mesh Morphing Techniques for Avatars Used in Web Applications
  • Improvement of Modal Matching Image Objects in Dynamic Pedobarography Using Optimization Techniques
  • Ear Biometrics Based on Geometrical Method of Feature Extraction
  • A Probabilistic Framework for Articulated Shape Recognition
  • Neuroanatomy Registration: An Algebraic-Topology Based Approach
  • Recognition and Tracking of the Members of a Moving Human Body
  • Image Cues Fusion for Object Tracking Based on Particle Filter
  • 3D Human Walking Modeling
  • Variant Design in Immersive Virtual Reality: A Markup Language for Scalable CSG Parts
  • Application of Repeated GA to Deformable Template Matching in Cattle Images
  • On-the-Fly Training
  • Deformable Object Matching Based on Multi-scale Local Histograms
  • Detecting Human Heads and Face Orientations Under Dynamic Environment
  • Analysis of Human Walking Based on aSpaces
  • Complex Articulated Object Tracking
  • 2D Human Tracking by Efficient Model Fitting Using a Path Relinking Particle Filter
  • Multiple Facial Feature Tracking Using Multi-cue Based Prediction Model
  • A System for Choreographic Simulation of Ballet Using a 3D Motion Archive on the Web
  • Human Body Analysis with Biomechanics Criteria
  • A Comparison of Algorithm Design Paradigms in Active Contours for Muscle Recognition
  • Real Time Segmentation and Tracking of Face and Hands in VR Applications