|
|
|
|
LEADER |
03193nmm a2200397 u 4500 |
001 |
EB000652449 |
003 |
EBX01000000000000000505531 |
005 |
00000000000000.0 |
007 |
cr||||||||||||||||||||| |
008 |
140122 ||| eng |
020 |
|
|
|a 9783540300748
|
100 |
1 |
|
|a Perales, Francisco J.
|e [editor]
|
245 |
0 |
0 |
|a Articulated Motion and Deformable Objects
|h Elektronische Ressource
|b Third International Workshop, AMDO 2004, Palma de Mallorca, Spain, September 22-24, 2004, Proceedings
|c edited by Francisco J. Perales, Bruce A. Draper
|
250 |
|
|
|a 1st ed. 2004
|
260 |
|
|
|a Berlin, Heidelberg
|b Springer Berlin Heidelberg
|c 2004, 2004
|
300 |
|
|
|a X, 266 p
|b online resource
|
505 |
0 |
|
|a Using a Generalized Linear Mixed Model to Study the Configuration Space of a PCA+LDA Human Face Recognition Algorithm -- Discrete Techniques for Real-Time Inspection and Interaction in Virtual Reality -- Progress in Sign and Gesture Recognition -- A Haptic Sculpting Technique Based on Volumetric Representation -- Adaptation of Mesh Morphing Techniques for Avatars Used in Web Applications -- Improvement of Modal Matching Image Objects in Dynamic Pedobarography Using Optimization Techniques -- Ear Biometrics Based on Geometrical Method of Feature Extraction -- A Probabilistic Framework for Articulated Shape Recognition -- Neuroanatomy Registration: An Algebraic-Topology Based Approach -- Recognition and Tracking of the Members of a Moving Human Body -- Image Cues Fusion for Object Tracking Based on Particle Filter -- 3D Human Walking Modeling -- Variant Design in Immersive Virtual Reality: A Markup Language for Scalable CSG Parts -- Application of Repeated GA to Deformable Template Matching in Cattle Images -- On-the-Fly Training -- Deformable Object Matching Based on Multi-scale Local Histograms -- Detecting Human Heads and Face Orientations Under Dynamic Environment -- Analysis of Human Walking Based on aSpaces -- Complex Articulated Object Tracking -- 2D Human Tracking by Efficient Model Fitting Using a Path Relinking Particle Filter -- Multiple Facial Feature Tracking Using Multi-cue Based Prediction Model -- A System for Choreographic Simulation of Ballet Using a 3D Motion Archive on the Web -- Human Body Analysis with Biomechanics Criteria -- A Comparison of Algorithm Design Paradigms in Active Contours for Muscle Recognition -- Real Time Segmentation and Tracking of Face and Hands in VR Applications
|
653 |
|
|
|a Computer graphics
|
653 |
|
|
|a Computer vision
|
653 |
|
|
|a Computer Graphics
|
653 |
|
|
|a Computer simulation
|
653 |
|
|
|a Artificial Intelligence
|
653 |
|
|
|a Computer Modelling
|
653 |
|
|
|a Computer Vision
|
653 |
|
|
|a Application software
|
653 |
|
|
|a Artificial intelligence
|
653 |
|
|
|a Computer and Information Systems Applications
|
653 |
|
|
|a Automated Pattern Recognition
|
653 |
|
|
|a Pattern recognition systems
|
700 |
1 |
|
|a Draper, Bruce A.
|e [editor]
|
041 |
0 |
7 |
|a eng
|2 ISO 639-2
|
989 |
|
|
|b SBA
|a Springer Book Archives -2004
|
490 |
0 |
|
|a Lecture Notes in Computer Science
|
028 |
5 |
0 |
|a 10.1007/b100217
|
856 |
4 |
0 |
|u https://doi.org/10.1007/b100217?nosfx=y
|x Verlag
|3 Volltext
|
082 |
0 |
|
|a 005.3
|