Geometric Constraints for Object Detection and Delineation
The ability to extract generic 3D objects from images is a crucial step towards automation of a variety of problems in cartographic database compilation, industrial inspection and assembly, and autonomous navigation. Many of these problem domains do not have strong constraints on object shape or sce...
Main Author: | |
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Format: | eBook |
Language: | English |
Published: |
New York, NY
Springer US
2000, 2000
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Edition: | 1st ed. 2000 |
Series: | The Springer International Series in Engineering and Computer Science
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Subjects: | |
Online Access: | |
Collection: | Springer Book Archives -2004 - Collection details see MPG.ReNa |
Table of Contents:
- 4.6 A summary of hypothesis generation
- 5. Combining and Verifying Primitives
- 5.1 Combining primitives in image space
- 5.2 Exploiting hypothesis lineage
- 5.3 From image space primitives to object space models
- 5.4 Primitive extension: extrusion methods
- 5.5 Hypothesis verification
- 5.6 General aspects of primitive manipulation and verification
- 6. Performance Evaluation and Analysis
- 6.1 Selecting evaluation metrics
- 6.2 Reference scene model compilation
- 6.3 Comparative performance evaluation methodology
- 6.4 Baseline performance results and comparative analysis
- 6.5 Image/scene complexity and its impact on performance
- 6.6 Detection and delineation performance case studies
- 6.7 Performance evaluation: conclusions
- 7. Conclusions
- 7.1 Research summary
- 7.2 Future research and applications
- Appendices
- A-Mathematical Tools
- A.1 Coordinate systems and transformations
- A.2 The Gaussian sphere
- A.3 Vanishing points
- A.4 Backprojection
- A.5 Finite image extent bias
- A.6 2D determinant tests
- B- Experimental Results
- References
- About the Author
- 1. Introduction
- 1.1 A survey of previous research
- 1.2 An approach for generic object detection and delineation
- 1.3 The role of geometry and structural cues
- 1.4 Main contributions of this book
- 2. Object Detection and Delineation
- 2.1 Modeling image geometry
- 2.2 Primitives: generic object models
- 2.3 Bounding hypothesis space
- 2.4 Modeling 3D effects
- 2.5 Evaluating performance
- 2.6 System structure
- 3. Primitives and Vanishing Points
- 3.1 Selecting primitives
- 3.2 Rectangular and triangular volumes
- 3.3 Previous methods for vanishing point detection
- 3.4 Primitive-based vanishing point detection
- 3.5 Edge error modeling
- 3.6 Performance evaluation and analysis
- 3.7 A summary of vanishing point analysis
- 4. Geometric Constraints for Hypothesis Generation
- 4.1 Corner detection
- 4.2 Corner constraints
- 4.3 2—corners
- 4.4 Performance evaluation of corner generation
- 4.5 Generating primitives from intermediate features