Artificial Intelligence Techniques for Computer Graphics

The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. Indeed, if at the beginning of Computer Graphics the use of Artificial Intelligence techniques was quite unknown, more and more researchers all over the world...

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Corporate Author: SpringerLink (Online service)
Other Authors: Plemenos, Dimitri (Editor), Miaoulis, Georgios (Editor)
Format: eBook
Language:English
Published: Berlin, Heidelberg Springer Berlin Heidelberg 2008, 2008
Edition:1st ed. 2008
Series:Studies in Computational Intelligence
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
Table of Contents:
  • 1 Intelligent Techniques for Computer Graphics
  • Synthesizing Human Motion from Intuitive Constraints
  • 3 Motion Synthesis with Adaptation and Path Fitting
  • 3D Object Retrieval: Inter-Class vs. Intra-Class
  • Improving Light Position in a Growth Chamber through the Use of a Genetic Algorithm
  • Constructive Path Planning for Natural Phenomena Modeling
  • 7 Automatic Generation of Behaviors, Morphologies and Shapes of Virtual Entities
  • 8 User Profiling from Imbalanced Data in a Declarative Scene Modelling Environment
  • Collaborative Evaluation Using Multiple Clusters in a Declarative Design Environment
  • OmniEye: A Spherical Omnidirectional Vision System to Sonify Robotic Trajectories in the AURAL Environment
  • Fuzzy Logic and Genetic Algorithm Application for Multi Criteria Land Valorization in Spatial Planning
  • Searching Multimedia Databases Using Tree-Structures Graphs
  • Erratum to: Artificial Intelligence Techniques for Computer Graphics