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130626 ||| eng |
020 |
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|a 9783540755388
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100 |
1 |
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|a Herik, H. Jaap van den
|e [editor]
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245 |
0 |
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|a Computers and Games
|h Elektronische Ressource
|b 5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006, Revised Papers
|c edited by H. Jaap van den Herik, Paolo Ciancarini, H. (Jeroen) H.L. Donkers
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250 |
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|a 1st ed. 2007
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260 |
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|a Berlin, Heidelberg
|b Springer Berlin Heidelberg
|c 2007, 2007
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300 |
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|a XII, 283 p
|b online resource
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505 |
0 |
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|a Computer Analysis of Chess Champions -- Automated Chess Tutor -- A New Heuristic Search Algorithm for Capturing Problems in Go -- An Open Boundary Safety-of-Territory Solver for the Game of Go -- Monte-Carlo Proof-Number Search for Computer Go -- Virtual Global Search: Application to 9×9 Go -- Efficient Selectivity and Backup Operators in Monte-Carlo Tree Search -- Combinatorics of Go -- Abstracting Knowledge from Annotated Chinese-Chess Game Records -- Automatic Strategy Verification for Hex -- Feature Construction for Reinforcement Learning in Hearts -- A Skat Player Based on Monte-Carlo Simulation -- A Retrograde Approximation Algorithm for One-Player Can’t Stop -- Improving Depth-First PN-Search: 1?+?? Trick -- Search Versus Knowledge Revisited Again -- Counting the Number of Three-Player Partizan Cold Games -- LUMINES Strategies -- Computing Proper Equilibria of Zero-Sum Games -- Comparative Study of Approximate Strategies for Playing Sum Games Based on Subgame Types -- On the Symbolic Computation of the Hardest Configurations of the RUSH HOUR Game -- Cheat-Proof Serverless Network Games -- Monte-Carlo Methods in Pool Strategy Game Trees -- Optimization of a Billiard Player – Tactical Play -- Gender and Cultural Differences (If Any!): South African School Children and Computer Games
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653 |
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|a Mathematical statistics
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653 |
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|a Computer science
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653 |
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|a Computer science / Mathematics
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653 |
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|a Numerical Analysis
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653 |
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|a Discrete Mathematics in Computer Science
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653 |
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|a Probability and Statistics in Computer Science
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653 |
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|a Artificial Intelligence
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653 |
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|a Computer Science
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653 |
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|a Algorithms
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653 |
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|a Artificial intelligence
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653 |
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|a Numerical analysis
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653 |
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|a Discrete mathematics
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700 |
1 |
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|a Ciancarini, Paolo
|e [editor]
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700 |
1 |
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|a Donkers, H. (Jeroen) H.L.
|e [editor]
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041 |
0 |
7 |
|a eng
|2 ISO 639-2
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989 |
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|b Springer
|a Springer eBooks 2005-
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490 |
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|a Theoretical Computer Science and General Issues
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028 |
5 |
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|a 10.1007/978-3-540-75538-8
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856 |
4 |
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|u https://doi.org/10.1007/978-3-540-75538-8?nosfx=y
|x Verlag
|3 Volltext
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082 |
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|a 004
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