Computers and Games 5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006, Revised Papers

Bibliographic Details
Other Authors: Herik, H. Jaap van den (Editor), Ciancarini, Paolo (Editor), Donkers, H. (Jeroen) H.L. (Editor)
Format: eBook
Language:English
Published: Berlin, Heidelberg Springer Berlin Heidelberg 2007, 2007
Edition:1st ed. 2007
Series:Theoretical Computer Science and General Issues
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
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245 0 0 |a Computers and Games  |h Elektronische Ressource  |b 5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006, Revised Papers  |c edited by H. Jaap van den Herik, Paolo Ciancarini, H. (Jeroen) H.L. Donkers 
250 |a 1st ed. 2007 
260 |a Berlin, Heidelberg  |b Springer Berlin Heidelberg  |c 2007, 2007 
300 |a XII, 283 p  |b online resource 
505 0 |a Computer Analysis of Chess Champions -- Automated Chess Tutor -- A New Heuristic Search Algorithm for Capturing Problems in Go -- An Open Boundary Safety-of-Territory Solver for the Game of Go -- Monte-Carlo Proof-Number Search for Computer Go -- Virtual Global Search: Application to 9×9 Go -- Efficient Selectivity and Backup Operators in Monte-Carlo Tree Search -- Combinatorics of Go -- Abstracting Knowledge from Annotated Chinese-Chess Game Records -- Automatic Strategy Verification for Hex -- Feature Construction for Reinforcement Learning in Hearts -- A Skat Player Based on Monte-Carlo Simulation -- A Retrograde Approximation Algorithm for One-Player Can’t Stop -- Improving Depth-First PN-Search: 1?+?? Trick -- Search Versus Knowledge Revisited Again -- Counting the Number of Three-Player Partizan Cold Games -- LUMINES Strategies -- Computing Proper Equilibria of Zero-Sum Games -- Comparative Study of Approximate Strategies for Playing Sum Games Based on Subgame Types -- On the Symbolic Computation of the Hardest Configurations of the RUSH HOUR Game -- Cheat-Proof Serverless Network Games -- Monte-Carlo Methods in Pool Strategy Game Trees -- Optimization of a Billiard Player – Tactical Play -- Gender and Cultural Differences (If Any!): South African School Children and Computer Games 
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653 |a Computer science 
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653 |a Numerical Analysis 
653 |a Discrete Mathematics in Computer Science 
653 |a Probability and Statistics in Computer Science 
653 |a Artificial Intelligence 
653 |a Computer Science 
653 |a Algorithms 
653 |a Artificial intelligence 
653 |a Numerical analysis 
653 |a Discrete mathematics 
700 1 |a Ciancarini, Paolo  |e [editor] 
700 1 |a Donkers, H. (Jeroen) H.L.  |e [editor] 
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