Vector Analysis for Computer Graphics

Vector analysis is relatively young in the history of mathematics, however, in the short period of its existence it has become a powerful and central tool in describing and solving a wide range of geometric problems, many, of which, arise in computer graphics. These may be in the form of describing...

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Bibliographic Details
Main Author: Vince, John
Format: eBook
Language:English
Published: London Springer London 2007, 2007
Edition:1st ed. 2007
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
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245 0 0 |a Vector Analysis for Computer Graphics  |h Elektronische Ressource  |c by John Vince 
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505 0 |a Scalars and Vectors -- Vector Representation -- Straight Lines -- The Plane -- Reflections -- Intersections -- Rotating Vectors -- Vector Differentiation -- Projections -- Rendering -- Motion 
653 |a Computer graphics 
653 |a Computer science / Mathematics 
653 |a Computer Graphics 
653 |a Mathematical Applications in Computer Science 
653 |a Geometry 
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520 |a Vector analysis is relatively young in the history of mathematics, however, in the short period of its existence it has become a powerful and central tool in describing and solving a wide range of geometric problems, many, of which, arise in computer graphics. These may be in the form of describing lines, surfaces and volumes, which may touch, collide, intersect, or create shadows upon complex surfaces. Vector Analysis for Computer Graphics provides a complete introduction to vector analysis, especially within the context of computer graphics. The author shows why vectors are useful and how it is possible to develop analytical skills in manipulating the vector algebra. Each topic covered is placed in the context of a practical application within computer graphics. The book is divided into eleven chapters covering the mathematical foundations of vector algebra and its application to lines, planes, intersections, rotating vectors, vector differentiation, projections, rendering and motion