Foundations of 3D Graphics Programming Using JOGL and Java3D
Topics and Features: • Presents a shortcut to 3D graphics theory, and serves as a concise guide to both theory and programming • Covers JOGL, a new vehicle of 3D graphics programming in Java • Incorporates numerous practical examples and exercises • Introduces and describes Java3D, a shortcut to hig...
Main Authors: | , |
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Format: | eBook |
Language: | English |
Published: |
London
Springer London
2006, 2006
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Edition: | 1st ed. 2006 |
Subjects: | |
Online Access: | |
Collection: | Springer eBooks 2005- - Collection details see MPG.ReNa |
Table of Contents:
- Transformation and Viewing
- Color and Lighting
- Blending and Texture Mapping
- Curved Models
- Programming in Java3D
- Advanced Topics