Crowd Simulation

Research into the methods and techniques used in simulating crowds has developed extensively within the last few years, particularly in the areas of video games and film. Despite recent impressive results when simulating and rendering thousands of individuals, many challenges still exist in this are...

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Bibliographic Details
Main Authors: Thalmann, Daniel, Musse, Soraia Raupp (Author)
Format: eBook
Language:English
Published: London Springer London 2013, 2013
Edition:2nd ed. 2013
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
Table of Contents:
  • Preface
  • Introduction
  • State-of-the-Art
  • Modeling of Populations
  • Virtual Human Animation
  • Behavioral Animation of Crowds
  • Relating Real Crowds with Virtual Crowds
  • Crowd Rendering
  • Populated Environments
  • Applications: Case Studies
  • Index