Evolutionary Game Design
The book describes the world's first successful experiment in fully automated board game design. Evolutionary methods were used to derive new rule sets within a custom game description language, and self-play trials used to estimate each derived game's potential to interest human players....
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Format: | eBook |
Language: | English |
Published: |
London
Springer London
2011, 2011
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Edition: | 1st ed. 2011 |
Series: | SpringerBriefs in Computer Science
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Subjects: | |
Online Access: | |
Collection: | Springer eBooks 2005- - Collection details see MPG.ReNa |
Summary: | The book describes the world's first successful experiment in fully automated board game design. Evolutionary methods were used to derive new rule sets within a custom game description language, and self-play trials used to estimate each derived game's potential to interest human players. The end result is a number of new and interesting games, one of which has proved popular and gone on to be commercially published |
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Physical Description: | XI, 122 p. 68 illus online resource |
ISBN: | 9781447121794 |